31 December, 2007
Reflections on 2007, Looking forward to 2008
While this isn't necessarily an issue for many others out there, it was a point of concern for me as I have been traditionally conservative in my career moves and choices. It isn't as if I'd suddenly threw caution to the wind and job hopped. I will say that it was all thanks to the federal government for starting the ball rolling over a year ago when they raided the offices of a previous employer due to nefarious actions of several of their customers (unbeknownst to any of us at the time). The government claims it wasn't a raid but a search and seizure. As far as I know, that is classified as a raid, more so because the agents were wearing bullet proof vests with guns drawn.. all three dozen of them.
I've started to obvious stray from the where I was going. Simply put I found myself working with a skeleton crew at a company for an additional five months while legally being unable to process our normal transactions, hence no hope of future work. The warnings started coming and as such, the few of us which remained knew the end was near so we all started prepping for the day when it would all come crashing to an end, an end to a wonderful half decade as a working family as it were. It took less than a week for me to land a new gig working on a project for Burlington Coat Factory and previously mentioned in a previous entry. I do have to say that I grew more as a software engineer during that first jump into contracting than I had in many of the prior years, including my time as team lead, department lead and CTO.
I brought all of this us because it lead to how I started out the year of 2007. I was finishing up my contract having successfully deployed the new point of sale returned goods system for Burlington's stores nationally. I knew when my last day would be and started to look for interesting jobs, but preferably salaried ones, which I found without trouble, so much to the point that I finished my contract on a Friday and started my next job with Blue Gravity Communications, Inc. the following Monday. As that saga has also come and gone (by my own choice), many things have changed, primarily my outlook on contracting vs. salaried employment, my work environment and my work ethic.
I found that there really isn't a major difference between salaried employment and contract employment, other than the 'false sense' of security in a salaried job. The reality of it is that one can be let-go from a salaried position very easliy, unless you're in Nederland, France, Denmark, Sweden or Norway (and a few others I'm sure I forgot). The overall benefits of being self-employed become clear rather quickly once the newness of contracting fades away. You have more responsibility, and more freedom.
You work harder to prove and build and/or strengthen your reputation, and don't mind it. You have flexible hours (at least in my case and/or other cases where on-site 9-5 is not required, which is a pretty common flexibility. You don't have to deal with as many managers or supervisors. You don't have to stress over working with a certain group of people forever. You are able to work multiple clients simultaneously (as much as you can personally handle), and finally, you truly have more control over yourself and your future than ever afforded in a salaried position.
My environment was always a sticking point throughout my various locales of employment, ranging from a room full of others in a different department, a room full of peers, a room full of subordinates (though I hate the term, being very much an egalitarian), and of course, in a room all by my lonesome. I worked many of my years in a solitary environment, for a full time employer and as such had plenty of human interaction. Yet during those years I yearned for more interaction, a room in which I could openly be around others. I finally got my chance when I became CTO and Development Lead at one company. I was able to secure an open office with no partitions and a relaxed layout.
This proved to be an enjoyable environment, but I found later on that it didn't allow me to produce my best work. Separating myself from the others didn't do much to help either. It was only when I worked as a contractor for my first time that I started to realise what my environmental needs are. I returned into the salaried world and worked side by side with some great people, even entering into the halls of foosball with one of my aforementioned peers. It was only after I re-entered the realm of self-employment contracting for Pinchazo Publishing Group, Inc. (owners of Nylon and Inked magazines most notably), that I setup my home office an came to terms with a new reality.
I work best, in my home office, alone with minimal contact from others with the exception being my request to speak with others over designs or processes changes in order to meet project/structural demands. I do enjoy the company of others but know that I work more diligently, more exacting and am ultimately more focused when in my own space. I did find however that this new environment does have its perks, one of those being flexible time to meet up with peers and past co-workers for quality time.
This leads me to my final point of realisation. My work ethic has changed dramatically for the best. To be honest I found that I was too easily distracted in other environments when a salaried employee. I had far less "in-the-zone" moments when in a workplace, and on someone else's payroll. Again I think this is due to distraction and a certain level of security (a false one at that). I'm not particularly fond of making this public admission, but at least I've recognised it and willingly state it for the record. I know what I need to be the best that I can, producing the best work of which I'm capable. Now that my reputation and future prospects rely mostly upon my current projects and the manner in which they are complete, it makes me stay more focused and on task.
I also must say that due to the lowered stress in my career at this juncture in time, I am able to enjoy my art/trade for more than ever before. When one couples that feeling of relief along with my combined experiences, gained knowledge and wisdom (or lack thereof at times), caring becomes a top priority. I care about my work, and I strive to produce the best that I can. I own the process, the engineering, the schedule and the maintenance and as such demand of myself nothing but my best, and I love every moment of it now. I know what I'm worth now, and I know what my code and expertise are worth and what it takes to ensure that I'm operating at my best.
Finally, this brings me onto my outlook for the upcoming year. Hopefully, much of the same and barring any catastrophes, I see a very promising future ahead with the current outfit for which I'm contracting. The work is exciting, doing things the right way and engineering a whole system is something upon which I thrive. I look forward to learning new technologies, I'm excited about the prospect of new advances and of course, I'm happy that I love coding and truly feel as if I've found my ultimate environment to do what I feel that I do best: Engineer great software.
Happy New Year to all, here's looking forward to a great 2008!
Eric
26 November, 2007
Django and Gantt Charts
12 November, 2007
Where Javascript Helps the User Experience.
07 November, 2007
Cheetah, Python's Powerful Template Engine
This brings me to some realisations to which i came today. Python's template engine "Cheetah" is considerably better than aforementioned Template Toolkit for perl. I'm currently writing a new online gallery application using Python, MySQL, Javascript, CSS and of course HTML on a BSD server running Apache 2.2. Today was the first actual coding day for implementing my design, and while there were certain changes of some underlying routines, I have to say that it is moving along much quicker and smoother than alloted/anticipated. I attribute this heavily to the ease of use found within the Cheetah library.
Some template engines add a quasi familiar set of language constructs which make using such a system doable but with that kludgey feeling. That is not that case with Cheetah and in true Python fashion, it integrates using constructs that closely parallel the standard Python syntax, as well as offering several additional alternatives to help adapt in various situations and code bases.
The beauty of using template system (as has been said before) is that you add an additional layer of separation of code from display to the point that in team/diverse environments, the coders and artists don't interfere with one another. A simple protocol of self-discipline for each individual to stick to their roles ensures that both content and display functionalities can be developed, and changed simultaneously without concern over coordinating the end result. The busier the schedule, the crazier the deadline, the quicker (and with a much higher level of confidence and lower level of stress) that a project can be implemented/modified/redesigned.
Once the gallery is fully operational, I will be updating this post to add a working link to the site. It should only be a few days from the committal of this blog entry, so keep up to date by subscribing via the codedevl rss feed (courtesy of atom).
31 October, 2007
The Importance of Developers' Social Circles
28 October, 2007
Apple OS X 10.5 Leopard Upgrade Experiences
The upgrade was simple enough on my primary machine, a Core Duo MacBook Pro with 2 GB of ram. Inserted the Dual Layer DVD and walked away. Everything was updated when I came back, and after all of that, only two simple plugins didn't work 100%, Growl, and SizzleKeys for iTunes. Either way, the Growl team is working on this, so no worries.
Before I go into my experiences, I will state that when I went to upgrade my son's Quicksilver (PowerMac G4 933), I found that the DVD drive (being a previous generation) was rejecting the DVD so, being thankful that this was a Macintosh, I didn't panic. I pulled out a firewire cable, plugged on end into the PowerMac and the other into my MacBook Pro. Held the T key down on the MBP, Powered on, and the PowerMac now booted into Leopard from the MBP's DVD Drive. I decided to do a full install from scratch for this computer and it proved to be almost as quick as the install on the MBP.
The first thing I noticed upon booting was the finder, and how it auto mounted all the computers in the network that it could find. This was all done in the background, via separate threads in the OS, so no locking up like previous editions. It even found and mounted window shares (I have to say that the icon for a windows share (a BSOD or Blue Screen of Death)) is rather an amusing jab at MS. As juvenile as it is, it made me laugh. In our house, serious machines for Software Development, Art, Music, Work, et al, are all Macs and the game machine (for Civilization 4) is a windows box. Accessing any of those machines was simple and quick. And since I had setup my son's machine with Parental Controls on, I was even able to click a button to share his screen via a VNC connection. Very smooth Apple, VERY smooth.
Time Machine is as simple as it gets. There happens to be, connected to the PowerMac, a 160 GB firewire external drive hooked up which Time Machine instantly saw and after accepting its choice, everything was done in regarding to backing up the machine on a regular basis. I've yet to restore any documents, but I don't doubt that it will work exactly as advertised by Apple, as so many other things do (if they didn't, I wouldn't be working on Apples, but back on a FreeBSD machine).
Coverflow and Quickview are options that I can already see as coming in handy. While graphic intesive and eye-candyish, they are nonetheless very useful.
The multiple desktop features which has been around in KDE and Gnome amongst other window managers for ages is finally available on the mac, though now that I work on a multi-display setup most of the time, I don't see myself as using this. My 1440x900 & 1600x1200 displays provide sufficient real estate.
There are many more features which I could discuss in great depth, but I'll leave that after I've utilised them more.
13 October, 2007
In Buildings and Software, a Poorly Designed Foundation More Oft than Not Leads to Disaster.
10 October, 2007
Building a Better Box for a Client
07 October, 2007
Perspectives: Moving On to Greener Pastures, with Perks.
It is amazing how quickly situations and environments change. One moment I’m in what I consider a bait-and-switch job, and the next I find I’m getting calls and offers from every direction. As is par for the course, only a small percentage of the positions availed and/or offered to me were of true interest to me at this point in my career. I’m appreciative for the opportunities availed by those companies, individuals and startups with whom I’ve spoken to and/or met personally in the past two months, and I wanted to state that for the record, but that brings me to the present.
My new position as Chief Software Architect for several companies belonging to a successful entrepreneur. This is not a new experience for me, but I have to say that the flexibility included with this new position provides me a certain level of freedom sorely missing from the anomaly that was my previous position. I wholeheartedly look forward to this new venture and know for sure that two days from now (as of this writing), when I am on my way to New York to meet up with one of the firms for which I will be helping to reshape technology-wise, that I made the right decision.
I will miss interacting with my soon to be former co-workers, though I won’t miss the rest of the environment there, which ironically was one of the original reasons for choosing the position in the first place. Conversely, just as I have things that I will miss with my soon to be former position, I have much to look forward to with my newer role and corporate overlord. Either way, I have much for which to prepare and at this point I’m already planning the establishment of the core tech upon which to base the new infrastructure. I’m thinking Postgesql, Python, Java and OpenSUSE on a Core 2 Duo platform, and in a later entry, I’ll be discussing which of the aforementioned technologies upon which I decided, but until then..
25 September, 2007
Write Source Code for Other Developers, Not the Computer.
I’m not sure as to whom to attribute the following statistic, but i believe it was something along the lines of this; Code is read vs. written on at a 10:1 ratio, meaning that the is far more reviewing of any specific codebase than there is writing to said code. Furthermore, the majority of software positions involve maintaining and modifying existing code as opposed to creation of new code from the ground up.
To what does all of this allude? The importance of writing clean code. Knowing full well that other developers are going to have to read, understand and most likely modify your code in question at some point(s) in the future. This is where our responsibility as software professionals (even in the case of hobbyists) comes into play.
Several languages have tried to address this problem by intrinsic design decisions. Most notably among those in recent times are Java and Python. Java does so by its explicitness by design, and Python by its forced formatted a la the whitespace requirement. Both are effective in what they do, however there are still a multitude of ways in which both can be written in a harder to read format. Obviously choice of variable, function, class and object reference names is a very large point of readability (or not) which really cannot be enforced by a language specification. Let us take a look at this very issue and while we’re at it, i’ll be clear that this is not a Python vs. Java issue discussion.
All too easily so many coders (I know this from having had to look at, understanding and refactor their code) overlook one of the best sources for building readable code, and that is their naming convention. There have been several best practices and coding style specifications documents produced that one might think me as flogging a dead horse, but I assure you this is not the case.
In the following examples we see a variation of languages and how we might commonly see the same variable name referenced (and initialised as it were):
Smalltalk:
num_of_doors = 4 ;
Python:
numberOfDoors = 4 OR numDoors = 4 OR number_of_doors = 4
Ruby:
numberOfDoors = 4; OR numDoors = 4; OR number_of_doors = 4;
Java, C#:
int numberOfDoors = 4; OR int numDoors = 4; OR int number_of_doors = 4;
Lisp:
number-of-doors := 4;
C, C++:
int intNumDrs = 4; OR int num_drs = 4; OR int int_drs = 4;
Perl:
my $vzoiuwriozufsd = 0x04;
The point here is that there are many varied ways in which the same variable can be referenced. I am of the opinion that much along the lines of Guido van Rossum of Python (and to a lesser extent ABC) fame, that there really should be one and only one obvious way to do it. This isn’t to say that I think everyone should code in the same language, and speak the same tongue, etc. What it does mean though, is that to be understood by others (and sometimes by ourselves), we need consistency, and unless we have a set of strict guidelines set out for us as software engineers, developers, etc., we might as well code in our own made up dialects.
I am of the opinion that a proper interpreter, compiler, virtual machine, etc., should be more than capable of quickly turning long variable, class, function and method names into concise tokens with small internal footprints. So much to the point that there is no excuse for not being verbose. At one point in time, every single byte of allocated memory for names of the aforementioned items was a crucial issue which required extreme concise naming conventions to be followed. Those times are gone in this day and age, allowing us to be clearer and more expressive.
I can see using single letter counter variable names, but never could I imagine naming a class, method or function in such a sparse manner. I like to think that clean code reads somewhat like a choose your own adventure book, were it to have a greater variety of options available. Functional or Object Oriented is immaterial here, as cleanly written code isn’t tied to a specific construct or paradigm. I think most of the following rules are applicable to pretty much every language out there. Emphasis below pertains to items that I feel are not language specific guidelines.
As can be seen, most of the above are applicable to languages other than Python. I find myself at my current place of employment having to deal with the problems for which this list addresses. Much of what I’m doing is updating a legacy code base that is literally plagued with dozens of individual programs and modules that are blatant attacks on decent code. They (collectively) single-handedly break most of the above guidelines.
First off it is almost entirely written in perl, which instantly shoots down the Readability counts factor (and no, it wasn’t done with the strict pragma, and yes it uses a bunch of requires and plenty of global variables).
Secondly, errors don’t pass silently because there is no built-in exception handling in perl. Evals of code blocks does not equate to a proper exception system, nor does an add-in module. Exceptions are something which need to be a core part of the design of the language, and perl falls far short of the bottom of the heap on this issue alone.
Thirdly, when one is expected to maintain code in an environment wherein the expectation is to follow the existing coding schema as it were, with global variables, no exception handling, etc., it truly becomes a daunting task because one must force his/herself to think ‘wrong’. The logical and/or proper solution that is naturally though of as a solution would only lead to reprimand, simply because trying to think in such a manner will produce mistakes, primarily because trained seasoned professionals don’t think in the same manner as the less experienced coder(s) responsible for the legacy code int eh first place.
Finally, (I’ll leave it to three to be nice to those few perl hackers who’ve read this far), after ten plus years of coding in perl, I’ve come to learn that the TIMTOWDI (There Is More Than One Way to Do It) mantra of perl is one of the biggest problems that arise from the language. It is this careless and dare I say reckless mindset which has led to so many atrocities in the professional coding world.
My point is simple enough to follow. Write readable code, as it is a defining factor as to how far you’ve matured in the field of software development. It doesn’t necessarily mean you are even that good at what you do, but what it does do is show how you understand a rudimentary problem that so many others have failed to realise. Readability Counts, and without it, we are truly lost.
15 September, 2007
Why projects fail, or more appropriately why QA cannot be an afterthought in the software cycle.
Over the years I have been in a multitude of software development environments, and bar none, the biggest reason as to why software projects fail can be overwhelmingly attributed to quality assurance. More precisely it is either the complete and utter lack of a QA process (let alone a team), or simply the absence of sufficient testing procedures.
Quality of software isn’t simply the fit, finish and packaging. It is a whole encompassing methodology through which the program(s) involved are designed, revised, (when the time comes) patched, and upgraded. It has been a long held observation of mine that coders in general don’t think of QA for several reasons.
◊ They feel that their programs were well designed and that they’ve accounted for all scenarios.
◊ The program(s) is/are too short to possibly have any error(s).
◊ They can be their own quality/testing department.
◊ They can/have figure(d) out all the necessary permutations of possible interactions that user(s) would possibly consider entering.
◊ There is no budget, nor push for a proper QA department and/or QA procedures.
While the above is a very, very small subset of all the possible reasons that I’ve seen/heard, the reality of it is that these are being given as actual excuses when confronted about what QA processes are in place. The reality of it is that there are a lot of substandard, unprofessional software developers out there, who despite all the best practices of established community acknowledged developers and software engineers, continue to believe that it isn’t worth their time.
The outlook is sadly very grim from where I stand. All too often there is considerable resistance from management, and more so from other coders when the topic of writing tests first, something we have been reminded of recently from (most notably) XP and Agile development circles. Managers don’t want to waste time on a tight deadlined project writing code that will never make it out of the door and to the customer(s), and other coders in so many situations feel it is boring and unnecessary.
The reality of it all is that those mentalities doom its transgressors to a endless of cycle of bug chasing and failure. The impression that the end-user/client receives of a given software firm/group/coder is based almost entirely on the quality of their work, but there simply doesn’t seem to be the necessary forethought by those responsible to make the decisions toward quality.
Quality isn’t simply a department which points out and/all flaws in a product, and quite frankly shouldn’t be taken as such. Coders, particularly bad ones despise a proper quality arrangement because it points out all of their flaws without ever really providing an equal amount of praise. Developers as a whole like to hear positive affirmation about their work. The code produced as, such as an artists, an extension of their being, and thus hearing about problems with their work, they all too often take it personally. They see it as an attack on their character, and that which makes them who they are. This is something I would expect of a child, but not a professional.
It doesn’t have to be this way. We as a collective group of software developers, engineers and architects are the ones responsible for ensuring that quality of not an afterthought. We have to make it a priority to build quality into ever facet of not only our software, but every facet of our varied processes. The size of the application is immaterial. Whether a simple shell script, or a half-billion lines of code suite, the same level of attention to quality is a pre-requisite for success.
This includes the planning process as well. Writing tests before actual code is produced is wonderful, and needs to always occur. This requires discipline, which many seem to lack and/or overlook as a legitimate need. It goes further than that though, all the way to the planning stages. What is the point of having a high quality-focused mindset at the code level, if the project itself is lacking the same on so many other levels.
We need to demand this mindset from the get go. It is our responsibility to ensure that the necessary practises are put into place from the beginning, because no one else is going to care, let alone take the initiative. If you take pride in your work, you need to ensure that it does as it is/was requested, and that requires the right methodology as well as mindset. Not to imply that our lives depend upon this, but in reality it does.
It isn’t as if all of this effort isn’t without reward. We need to teach the next generation of coders to start with quality as their foundation, and it will simply become a ubiquitous piece of the process. The benefits of this holistic view are many, and among them are:
◊ Stable code
◊ No surprises
◊ Happy clients
◊ Time to work on the next big thing (tm)
◊ Less stress
◊ Future business
◊ Peer appreciation
Quality is everyone’s responsibility, and that means it has to start with each individual, no exceptions. So if you, or others which fit the bill as prescribed above have hangups on this issue, then it is time to think long and hard about it and either hangup your coding chaps, or take that next step and better yourself in your field, kicking your
In future editions of the codedevl.com journal, I will be taking a more detailed look at each of the phases of the quality aspects of the software life-cycle.
11 September, 2007
It’s been a while... I’ve been busy coding away. Here’s an update.
I’ve been rather busy recently now that our beta version of software where I am employed has made its way to production. Since that has transpired, all of our Trac entries can be attacked in a more systematic manner. Here’s a little rundown of what I’ve been doing.
Handling my son’s integration into his newest school year endeavour, as well as my wife’s into hers. She just completed her masters degree and is starting her second year (first full year) as a teacher of Biology.. to kids born the year that she and I graduated (together) from high school.
Creating the backlog of CodeDevl.com podcasts, and editing. I never realised exactly how much time it takes to edit a podcast recording. For every five minutes spoken, there are ten minutes spent editing and cleaning up.
Learning and implementing GIT version control/repository software at our place of employ, as well as my local network as a replacement for Subversion (SVN).
Wrote a python (base classes pure) application which handles all migration of beta software to both the GIT repository paths as well as handling moves to production (including automated changes to certain header includes). I’m rather happy with this application as it has saved many issue from transpiring. Due to the haphazard manner in which some of the code base is arranged (particularly the beta vs. live paths), problems can and have occurred, hence my reasons for taking the initiative to create said program.
Additional work with re-learning Java, and keeping current with other technologies (Python 3K/3000/3.0), Javascript, Ruby, Smalltalk concepts and to a lesser degree Lisp (not including additional emacs functionalities).
I do promise that I will be continuing to update both this written journal as well as the podcast site, and just wanted to let those reading that I have not dropped off the face of the earth, just immersed myself back into the changing flow at my workplace.